The one from an item when she uses it she is briefly surrounded by sand and then dissapears her arrival heralded by sand. First, being able to step away from an enemy or over to a safe spot is priceless. You can do so a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a long rest. I wouldn't think misty step would apply if my character unexpectedly fell into a pit trap. That said, a Sorcerer Rogue with the Subtle Spell Metamagic doesn't make noise (or move) when casting a spell, and should be allowed to. It requires players to be concentrated while using Verbal and Somatic components to be cast. Misty Step combos well with a Rogue:Swashbuckler and Booming Blade and/or with the Mobile Feat. Fey Touched 5e. This cloak has 3 charges. I think you will get two different misty step buttons. Feather Fall is cast as a reaction, but Misty Step is cast as an action. ago. Ensorceleur. There is a price to pay for standing up and misty step and other similar spells do not waive it. Misty step has only verbal components, and there's no reason you shouldn't teleport right out of the shackles. Yes, you can. Tämä valikoima sisältää Z-akselin pystysuuntaista liikettä varten sekä X- ja Y-akselit vaakasuoraan siirtoon. Fey teleportation is a 5E racial feat for High Elves that gives them a +1 boost to their intelligence, the Misty Step spell with one free cast per day, and the ability to learn to read/write/speak Sylvan. Pass without Trace; Passwall; Phantasmal Killer; Phantom Steed; Planar Ally; Planar Binding. You can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action. The Oath of Vengeance is to hound one’s sworn foes in merciless pursuit and deliver swift justice. RAW as it is written for Misty Step stipulates you can teleport into an unoccupied space that you can see within 30 ft. and if it willingly moves before the end of your next turn, it takes 1d8 thunder damage and the spell ends. At first glance, Misty Step appears to serve as an easy way to move a short distance. Arcane Trickster 5e Guide Rating Scheme. Whether you use it to initiate combat and get a dastardly Sneak Attack or as a “Oh No!” button to get out of trouble quickly, this is a great trick to keep up. School: Conjuration. Positioning in 5th edition can be the difference between life and death. If you were already in combat and just misty-stepped from in front of them to behind them, then no there'd be no special benefit. if I am a warlock you could potentially use your familiar to go halfway around the world. Sage Advice Compendium explains: Misty step doesn’t say the caster can bring worn or carried equipment with them. Price (per Sane Prices) 240 gp. As we stated earlier, this spell is a second-level conjuration spell that can be used only by the spell caster. Components: V. Range: Self. While rules-as-written, the restrained condition has no direct interaction with spellcasting, it might affect a spellcaster’s ability to use a free hand to cast a spell. There's the issue. Spell Lists. That means you still have the same movement remaining after you misty step, but doesn't say whether it conserves the momentum you had before you casted it. ago. You can still cast freely on the inside, you just can’t target anyone on the. Shadar-kai can teleport one per long rest. Your Ready trigger procs, allowing you use your Reaction to take the Attack Action on your turn. 20 August 2023, 6:47PM. Your exposure to the Feywild's magic has changed you, granting you the following benefits: Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. Choose one creature, object, or magical effect within range. To sumarize: Misty Escape should not let enemies immediately know where you are unless they have a specific feature to detect you. This spell has no effect on undead or constructs. Casting Time: 1 bonus action. This is one of my favorite spells in the game. There is a ring that increases damage 10% when grey health is present and one that increases grey health regen by 2 pts. For the duration, objects and affected creatures shed dim light in a 10-foot radius. Misty Step 5e é um bom feitiço? À medida que os feitiços vão, é incrível ter no bolso de trás. 170. When you are in an area of dim light or darkness, you can use your action to become invisible until you move or take an action or a reaction. ago. A second-level spell, Misty Step allows its caster to teleport up to thirty feet away into an unoccupied space that they can see. A conjuration wizard gets Benign Transposition at level 6, which is basically misty step as an action. As it happens Wizards can choose Misty Step as an at will spell when they reach 18th level and receive the Spell Mastery feature. Amulet of Misty Step. The condition ends if the grappler is incapacitated (see the condition). This spell adds versatility and tactical depth to the game, enhancing the overall gaming strategy. The Divination and Enchantment lists have perfect choices for utility or social interaction. The wording of forcecage means you can’t cast a spell through the barrier so people on one side can’t cast at people on the other side. ago. Blending the Ranger’s survival skills and combat prowess with Fey magic and enchantments, there’s seemingly. Misty Step and momentum when falling. The Misty Step necklace is in a chest in the back of the location on the right hand side of a small room next to a bed protected by an Ogre named “Guardian of the High Priestess, Polma”. Or if you want to make it harder/easier do 1-4 & 5-6 or vise versa. Web + Fireball via Action surge = OK. Being able to maneuver your character into the right position during a fight is very important in 5E, and Misty Step is one of the lowest-cost ways to achieve this. You can also cast these spells using spell slots you have of the appropriate level. Fortunately there is an. When reporting a problem, please be as specific as possible in providing details such as what conditions. Misty step bonus action to teleport 130 feet to the location. Let's say a PC who is currently using the Telekinesis spell loses sight of the targeted creature because of something the target did during its turn (moving away via Misty Step, for example). Level 15 – Misty Wanderer. Cast it as a bonus action to move up to 30 feet to a point you can see. The caster and the horse are separate. 5: Spells Known – Summon Shadowspawn – Any 1: Finally we feel like a real conjurer!A lot of folks hold that Misty Step is the one way guaranteed to get out of restrained/grappled conditions. There is a relic that works off grey health and the trait bloodstream cranks up grey health regen. This would be equivalent to using Misty Step since it's a short range teleport. Now to get to the point. While wearing the cloak, you can use an action to expend one or more charges to cast the following spells from it: fog cloud (level 1, 1 charge, level 2, 2 charges) or misty step (2 charges). Misty step was a conjuration spell that provided the ability to perform short-range teleportation. Whether you want to cause serious damage or talk your way out of an encounter, there’s a spell that can help. $endgroup$ – Nathan. It is also a 2nd level spell, meaning that at low levels, the cost is a bit prohibitive. Prismatic Spray doesn't stay around for multiple turns, the effects do. Misty Step 5e | Spell Guide for 5th Edition D&d. It does not allow you to angle how you come out, Positioning your body is not even an action in 5e, it can therefore very well, using RAW, be considered a "flourish" (Your turn can include a variety of flourishes that require neither your action nor your move. (Darkvision, proficiency in Perception, and advantage against being charmed) but a free casting of misty step once a day, with a rider effect. So if you fall off a 500 foot cliff, you still only have time for 1 Reaction. Misty step is a rather cheap counter, being only a second level spell and a bonus action, but it is also a commonly available one. Misty step right on out! Misty Step is a way to escape bad things in combat but also has the utility of allowing you to bypass hazards and obstructions. And the question accused of duplication does not have Net rules. Druid Class Details. The boots have 7 charges, and they regain 1d6 expended charges daily at dawn. So if a Bard uses their Bonus Action to cast Healing Word on their ally, they couldn't use their Action on the same turn to cast Hold Person on the bandit captain. inthemanual • Warlock • 8 yr. DC-15 (10 + Proficiency + Intelligence of any clever 1st-level wizard) Returns some creative uses of what they're trying. Your pool of available healing scales with level. It also provides a rider effect based on your chosen season, which you can change every long rest. There is nothing in the rules preventing this. The Fey Touched feat can allow you to cast Misty Step once per day, more if you have spell slots. Misty Step (BA 2nd lvl) + Spike Growth (Action 2nd lvl) = Not Okay. Misty Step and first-level Enchantment spells both have dependable uses, particularly in combat. Character Optimization – DnD 5e – RPGBOT. This corporeal form uses the Fey Spirit stat block. 260) is a 2nd level conjuration spell, which is available natively to Sorcerers, Warlocks, and Wizards. The Misty Step spell is an interesting and useful spell in DND. spells. However if you Misty Step and then move, you do take the BB damage. RAI, official. In combat you could replenish with Fog Cloud or Misty Step or any number of conjuration spells. The Fey Touched Feat gives a +1 to Intelligence, Wisdom, or Charisma. Learned By Classes: Sorcerer, Warlock, Wizard Misty Step allows you to teleport to a location of your choice. You'd look like a bouncing ball, but I'd allow it if a player had the spell slots to do it. This will allow you to teleport into position, attack and then get away while punishing the enemy for following after you/moving anywhere else. This conjuration has a couple of unique perks for your Bladesinger to get out of danger. Misty Visions. As always, happy adventuring! Fey Touched. The component required to cast this spell is only the verbal component. Classes: Sorcerer, Warlock, Wizard. On a successful check, the spell ends. \$\begingroup\$ That seems to be the wrong version of Misty Step, 5e Misty Step is only 30ft range, not a reaction, is a second level Wizard spell instead of a class ability, and applies no invisibility to the caster. Yes. Fey Teleportation vs. If you misty step and THEN turn invisible, there’s a moment where everyone can still see exactly where you misty stepped too. 2nd-level conjuration Casting Time: 1 bonus action Range: Self Components: V Duration: Instantaneous Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. If you have difficulty reaching a steep cliff, Misty Step can be cast to teleport you there (as long it is within 30 feet) without any effort, items, or wasted time. Closed last year. You can also cast a spell as an Action and then some other spell as a reaction on. The spells' spellcasting ability is the ability increased by this feat. Misty step can still be cast when restrained and it would move you out of the affected area of the entangle spell therefore ending the restrained condition. Teleport explicitly restricts transport to the same plane of existence. By rules of the spell you cannot bring yourself to run closer to it even with the intent to try to escape past it. However, due to the misty nature of the protomatter of the plane itself, a traveler can move up and. Misty Step is one of the most underrated D&D spells in all of 5E. Misty Step is a powerful spell that can be used to escape restrictions. Beldizar • 5 yr. , as those are things you can’t misty Step. The next time he has you arrested your GM will probably put a gag in your characters mouth though. Ready an Attack Action to attack your target immediately after you Misty Step. command word for activating and deactivating the cauldron. Like their cousins from the Feywild and Shadowfell, the astral elves’ Starlight Step grants them the ability to teleport as a bonus action. RAW, you can't use misty step in that way (it's a bonus action, not a reaction), so it doesn't matter. They regulate the game more than the rulebook (which doesn't offer an answer to your question anyway). The Breakdown – Misty Step 5e. As a house rule, we penalize an attack on a critical failure; in this circumstance I misused the spell and casted Booming Blade on myself. The idea of moving, attacking, and then vanishing into a puff of silver mist only to reappear instantly 30 feet away is full of flavor opportunity. They're different spells with different uses. You expend a spell slot of equal or higher value and you and the creature make opposed Intelligence (Arcana) checks. Misty Step is a powerful ability in the Dungeons and Dragons role-playing game. Surrounded by silver mist, you teleport to an unoccupied space you can see. • Fey touched – this is a new feat in 5e. wizard spell list: Cantrips (at will): fire bolt, prestidigitation, shocking grasp 1st level (4 slots): longstrider, magic missile, shield, thunderwave 2nd level (2 slots): magic weapon, misty. You learn the Misty Step spell and one 1st-level spell of your choice. Misty Step has: Range: Self. The spell briefly surrounded the caster with a silvery mist. The spell can levitate a target that weighs up to 500 pounds. Nonetheless, certain feats stand above the rest. For example, say you created a D&D. Note that this doesn’t necessarily end the restrained condition automatically; only. Magicien. The Heroic Escape: An Exhaustive Guide to Mastering Misty Step in D&D 5e Standard Uses of Misty Step. When you cast. However, many players consider Misty Step to be one of D&D's most useful spells, particularly at lower levels. If the creature is casting a spell of 3rd level or lower, its spell fails and has no effect. They were regarded as signifying status of high regard and often given as gifts to solicit favor. from the caster and visible to the caster. Misty Step lets you teleport to somewhere you can see - you can't see anything if you're in a Fog Cloud, so you can't use Misty Step at all. Teleportation is a powerful ability and it's restricted pretty heavily in 5e, certainly moreso than. com Description 2nd-level conjuration Casting Time: 1 bonus action Range: Self Components: V Duration: Instantaneous Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. Ghost Step Tattoo. Instead of Invisibility, it gives the wizard Misty Step. To that end, this oath gives a Paladin tools to put out plenty of damage on the battlefield. Misty Step Spell Details. The spell can. If you like Misty Step, you may also like Far Step and Steel Wind Strike. Since this is essentially equivalent to Misty Step except limited to darkness/dim light, if you're going to give Misty Step. Misty step says: Briefly surrounded by silvery mist,. Baldur's Gate 3. 1st-level feature that allows you to heal an ally or cure them of a disease or poison. Misty Step lower level makes it the better of the two in my opinion given a look at the bigger picture. Due to the class' broad focus, a bard can benefit from most of the feats in D&D. Misty Step is a Level 2 Conjuration Spell. Pretty much any build is interested in this awesome movement option. I ran a witch hunter as a vengeance paladin with the mage slayer feat. (Inspired by this answer. Costly, but if there's no other way, you just saved both of you at the cost of some diamonds. Absolutely, the person is free. As well as add it to the spell list of any class they have. I think you will get two different misty step buttons. The bonus action casting time makes the spell all the better. Sorted by: 43. Misty Step. Negative Energy Flood – 2. Misty Step Spell 5e. On a 10+ you teleport away and avoid the danger ending up where you intended to be, on a 7-9 you avoid the danger but choose one: You exert yourself, take -1 Forward to cast a spell. " Nope. It allows a character to teleport up to 30 feet away, and can be used multiple times in a row. Misty Step is a fantastic spell. Luckily, in 5e, this means nothing to misty. They appear in an unoccupied space within 5 feet you. Legend. The mind can telepathically share with you what it sees and hears (no action required). In other words, he’s going to be very, very hard to lock down, especially since Benign Transposition cannot be counterspelled. This corporeal form uses the Fey Spirit stat block. The relevant part of the description of the Fey Touched feat says (TCoE, p. Apples to oranges. Age – Adulthood at 100, lives to be around 750. You regain the ability to cast it in this way when you finish a short or long rest. The DC equals 10 + the spell’s level. In addition, you “learn” Misty Step and one 1st level Divination or Enchantment spell of your choice. 5e: Clever Metamagic Use. ago. You expend a spell slot of equal or higher value and you and the creature make opposed Intelligence (Arcana) checks. However, many players consider Misty Step to be one of D&D's most useful spells, particularly at lower levels. The condition also ends if an effect removes the grappled creature from. BG3 is the third main game in the Baldur's Gate series. You can use it to teleport 30ft, or swap places with an ally within 30ft. Misty Steps spell description is as follows; “Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. Teleport out: For the small cost of a bonus action and a 2nd-level spell slot, you can easily misty step out of whatever. Absolutely, the person is free. Every good caster needs an escape plan. When melee enemies threaten a caster. At the end of a fall, a creature takes 1d6 bludgeoning damage for every 10 feet it fell, to a maximum. As well as add it to the spell list of any class they have. Duration: Instantaneous. If you’re making two attacks per turn, you have a roughly 58% chance to miss with at least one attack, so you’ll benefit from Stalker’s Flurry consistently. Like, you can totally Misty Step while under Booming Blade and not have it trigger. Yes, a level 18 Conjuration Wizard with Misty Step as a Spell Mastery spell can Misty Step at will, which means he can also use Benign Transposition at will. When creatures get restrained, however, they can’t move at all—and, as a result, lose the ability to use their movement speed until the retrained condition goes away. It's got nothing to do with a bonus action being too slow, it's just the way that actions work mechanically in 5e. It's also less useful if your team already can position themselves well. Let's say Player is Initiative 17. Warlocks pact magic progresses (at least at first) at the same rate as full casters in terms of level. Maybe the ruling could depend on if you got surprised. inthemanual • Warlock • 8 yr. 202 Wizards of the Coast LLC. Instead of being tied to just one item, players need to wear a specific combination of gear in. edit: Mark of Passage Humans can also cast Misty Step once per long rest. Version . This is a bit of a strange mechanical choice, seeing as eladrin have lived in the Feywild for hundreds of years. Misty Step Compendium - Sources->Player's Handbook Misty Step 2nd-level conjuration Casting Time: 1 bonus action Range: Self Components: V Duration: Instantaneous. The range is self, so you can't teleport someone or something else with you. To do so, follow the instructions written down below. Let's talk about the spell: Far Step. The 1st-level spell must be from the divination or enchantment school of magic. It's verbal, so even logic wise you can't stop someone doing it unless you put something in their mouth. 2 Answers Sorted by: 19 If we look at the Range section of the PHB we see this: Spells, such as the shield spell, affect only you. The premise of Misty Step is to increase mobility on the battlefield, and it does an excellent job of that. Misty Step is a Spell in Baldur's Gate 3. The restrained condition can prevent casting spells with a somatic component, depending on the nature of the restraint. ”. This was actually quite a strong feat when it came out, but it’s since been replaced by the feat it inspired: Fey Touched. Rangers often like to hang back and use ranged weapons against their foes. In both encounters he was able to move, misty step to be positioned on the dragon and. May 28, 2019 at 15:53. Specifically: To target something, you must have a clear path to it, so it can't be behind total cover. For a quick overview of other 5e classes, check out our Guide to DnD 5e Classes. 5e is a rules exception based system. Casting Time: 1 bonus action. At Higher Levels. A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed. If you cast a spell using your Bonus Action, like Misty Step or Healing Word, you can't cast another spell during the same turn, except for a cantrip with a casting time of 1 Action. Misty step is also teleport but as DM I would personally allow it to transport to a. The rules state that you get advantage on attack rolls against any creature who cant see you. Misty step learned through the Fey Touched feat does not have to be prepared. We are playing through Rise of Tiamat. While the time it takes to cast a bonus action is "especially swift", as Azeranth points out, a DM might rule that constantly casting a spell in this way is sufficiently distracting that over a long period it might be a hindrance to long. Mordenkainen Presents: Monsters of the Multiverse. If you Misty Step, you're teleporting, you're not moving. Unlike other spells, you can use it in a. Misty Step is invaluable for combat mobility or dungeoneering. There are quite a few spells that get empowered by this class feature, probably the strongest of which is Misty Step. Character optimization guide to DnD 5e's spellcasting feats, including Magic Initiate, Shadow Touched, etc. Players at level 10. Since it does not require movement, you can cast misty step, as well as any other teleportation spells, even if you are grappled. Misty Step - 2nd level spell, 30' range you can see, bonus action to cast. Properties Cost: Bonus action + Level 2 Spell Slot Details: Range: 18 m / 60 ft At higher levels When I first learned about Misty Step it didn't really impress me as much. Except zephyr strike is a 1rst level spell and misty step is a 2nd level spell. Embrace Your Chaos: Fey Wanderer 5E. You can cast Misty Step and a spell with a casting time of one Action, as long as that spell is a Cantrip. Kinetic Jaunt takes Concentration which means if you are in a dangerous position and have an important concentration spell up like Web or Hypnotic Pattern, you would have to drop concentration on that spell to use Kinetic Jaunt. At Higher Levels. Yes, because being grappled only makes your speed 0, which doesn't stop you casting spells. Misty Step is incredibly useful, it is a get out of jail free Spell that bypasses or outright counters many problems and situation. Misty Step 5e is a reliable asset when considering spell effectiveness due to its instantaneous nature and the strategic advantage it provides. 5e doesn't have the concept of momentum. 179):. These characters may seem whimsy and chaotic, but don’t be fooled. Player's Handbook, pg. Seems to make the d sync in coop less of an issue. Cloak of the Mist. I would allow a misty step to escape a grapple, manacled to a wall, etc. All because, they are waiting until they are close to the ground, their final "turn. One of the best ways to get out of an enemy’s reach without provoking an opportunity attack is by teleporting, like with the misty step spell or the eladrin’s Fey. ago. It grants a disengage (if you Misty Step away from another combatant), movement, and advantage, all of which is what Zephyr Strike does, but Zephyr Strike is concentration. In effect, the misty step/manifest mind combo gives the wizard an alternative to flight/higher level teleport at the huge cost of a subclass resource and up to ten (10!) bonus actions. For. Mobile allows you great skirmishing, running in and out of combat with out getting opportunity attacks on you. But ,with some creativity and a DM who plays into your shenanigans it could be. So, the difficulty is in telling when something goes from being your environment (under a net, tarp, blanket) to being your gear. The operative word there being unoccupied, since a creature occupies the space it is in you couldn't teleport immediately onto it. Saying "I'm going to jump over this gap,. A thief rogue gets, at level 17, an extra turn in the first round of every combat. So if you are using Misty Step to get away from the polearm master, no opportunity attack. If you don’t like that effect, you can even chat with your DM and change. Even though this doesn’t have a rider effect like the eladrin’s Fey Step, it’s still an ability that every build has a use for. Misty Step is better if you need an action for something which is usually the case. No movement points spent , no BB damage. The fact that you can cast it as a bonus action sets it easily as one of the most versatile teleportation spells. 148. EulerIdentity • 6 mo. Amulet of Misty Step is an uncommon Amulet that allows the wearer to cast Misty Step once per Short Rest. Une brume argentée vous enveloppe puis vous vous téléportez jusqu'à 9 mètres dans un espace inoccupé que vous pouvez voir. " Similarly, a party member picking you up and moving you wouldn't affect the spell either. When they use it (they haven't yet) blood will drop from their fingers and become a mist and then they will reappear with the same. In DnD 5e, (and One DnD so far), when a spell is cast using a Bonus Action, the only other spell that can be cast on the same turn must be a Cantrip that requires an action, as per the rules on Bonus Action Casting Time (PHB p. An unwilling creature that succeeds on a Constitution saving throw is unaffected. Dustrusk • 2 mo. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Misty Step is a spell that's available as of level 2, with a castingtime of 1 Bonus Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks'It has to be able to be turned off at certain times so that people can bring in supplies or prisons. Or, it could be that the gear provision is explicit but redundant in dimension door and implicit in misty step (and in teleport, for that matter). It's clearly possible to carry/wear objects made from 'creatures' ie animals and plants: wool, linen, leather, bone, etc. Yes, you can avoid fall damage using Misty Step by casting it on the round you would have crashed into the ground. This spell is incredibly flexible, allowing players to easily escape sticky situations both in and out of combat. 5th Edition. In addition, whenever you cast misty step, you can bring along one willing creature you can see within 5 feet. In particular, the fey step ability of. Jump isn’t a bonus action, but it doesn’t have to be sustained, either. The color code below has been implemented to help you identify, at a glance, how good that option will be for your rogue. If your spell list doesn’t have it, this is a solid way to get it. In addition, the DEX score increase of 2 pairs perfectly with the Monk's game plan. Wood Elf. Dream – 1In my opinion, misty step could make use of existing portals but it won't create one to allow you to teleport across planes. Mechanics and Limitations. New DM to 5e, played a ton of 3. The Divination and Enchantment lists have perfect choices for utility or social interaction. Out of combat you could ritually cast Unseen Servant to replenish. On top of that. The DC equals 10 + the spell's level. But there is a way around this. A 15-foot cube is a huge amount of space, too. If they aren't in a spell's area of effect, they aren't effected by it. Join Date. The eladrin's origins from the chaotic Feywild make this a particularly apt choice. While Misty Step is versatile, it still operates under some limitations. You can do it as a bonus action but you're still limited to cast a cantrip afterwards. Misty Step is a bonus action, so you can attack and teleport in the same round. Everyone should have some form of ranged attack option available to them, even if that's only some backup darts to throw. Fey Touched: An amazing half-feat that allows you to pump your INT and get a free cast of misty step once per long rest. Community. Cure Wounds. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Some humanoid races were innately capable of casting misty step or a similar effect. Now, the rules for spells state: Now, the rules for spells state: Each spell description in Chapter 11 begins with a block of information, including the spell's name, level, school of magic, casting time, range, components, and duration. It serves a similar purpose to Misty Step, but doesn’t require waiting for your turn and it doesn’t eat a spell slot. This guide is meant as a deep dive into the Arcane Trickster Rogue subclass. Misty Step can indeed teleport without line of effect. Misty Step is a bonus action, so you can attack and teleport in the same round. 5th Edition. Speed – 30.